Banking in your Second Life
Promised interest rates of up to 40 percent convinced players of the online virtual reality game Second Life to deposit $75,000 in real money with Ginko Financial. But when Ginko disappeared from the virtual world, with the deposits, chaos ensued. The game's maker, Linden Lab, banned all virtual banks, effective today, and that led to a run on virtual ATMs as well as virtual stock market and real estate crashes. The debacle led to some calls for government regulation of the lawless Second Life world, but "most members of Congress don't understand what this is all about," said economist Dan Miller with the Congressional Joint Economic Committee. (Los Angeles Times, free registration)
http://finance.yahoo.com/expert/article/business/62934
Promised interest rates of up to 40 percent convinced players of the online virtual reality game Second Life to deposit $75,000 in real money with Ginko Financial. But when Ginko disappeared from the virtual world, with the deposits, chaos ensued. The game's maker, Linden Lab, banned all virtual banks, effective today, and that led to a run on virtual ATMs as well as virtual stock market and real estate crashes. The debacle led to some calls for government regulation of the lawless Second Life world, but "most members of Congress don't understand what this is all about," said economist Dan Miller with the Congressional Joint Economic Committee. (Los Angeles Times, free registration)
http://finance.yahoo.com/expert/article/business/62934
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